Mar
27
2009
Game Developers Conference – Day Three
Author: Brandon HigleyFriday, and therefore GDC, is over. Today was far more relaxed than Wednesday and Thursday, when I spent most of my time talking to potential employers and trying to appear as professional as possible. Today was “Student Day,” when college students were allowed to attend for only half the price of an Expo pass. Basically, it meant that if I tried to get hired today, I would likely be viewed as “just another student who wants to make games.”
So, Matthew and I met Seth, a friend of ours from high school, at the expo and we perused the exhibits until lunch, when we decided to drive home to beat rush hour traffic. Pretty uneventful, but when you consider how much I accomplished during my first two days, I deserved to concentrate more on the games I would get to play in the future rather than the ones for which I might compose.
Also, I saw a surprising number of people from UC Santa Cruz Game Design major, including Nate, Angelo, and Professor Whitehead.
